About This Website

I am a machinima director who strives to create original, story driven films, mainly using Valve's Source Engine.

Also, I am associated with Daemon Productions, and regularly help others with cinematography, writing, voice acting, and editing.

With over two years of experience as a filmmaker, I am currently engaged in a drama miniseries "Reunion," a collaboration "Without Honor," and numerous more distant projects.

Wednesday, September 29, 2010

Lighthouse, in editing

I filmed lighthouse yesterday, and am currently hard at work editing it. Some time off school really helped there. Anyway, I'll show you a couple shots from the set, in beautiful 720p. Considering how much fun that was, I need to film stuff more often.


The master scene. First thing i filmed that day, and one of my personal favorites


One of the potential posters for the movie, which I used as a shot in the final instead. Sometimes that Lighthouse gives me Shutter Island flashbacks.


This one took the most effort, not in-game but in after effects. As you may notice, I've added a depth of field effect via masking. It's even better in the video version, as there are dynamic effects.

Keep an eye out for it, this should be coming soon.

No comments:

Post a Comment